


They also released wireless adapter at some point, to stream your HDMI sources. Later there was also port of Quake 1, and you could supersample the image – it became unplayable, but the jump in quality was jawbreaking.ĭuring this time period, Sony released two more updated versions for the HMZ series, and they even had developer version available in Japan with head tracking i think. Paired with Note 3 1080p OLED screen, this was much better experience than PCVR, but you couldn’t really get proper ‘gear vr’ for phones back then, so you had to build your own. Shortly after DK1 came out, and it revolutionized VR by being ‘full screen’ through much bigger fov (often not achieved till this day by most products) and head tracking which made it trully immersive.īefore DK2 was a thing, there was Durovis Dive, where the German pioneer ported Quake 2 to run in side-by-side mode on an android phone. VR really started again with SONY HMZ-T1 release, which had two 720p screens in a somewhat compact (but uncomfortable) form factor. I used those early 90s headsets quite a lot – but it was never really that immersive, nor compatibible with many games or even affordable. Also bought myself a PSVR1 headset hoping to connect it to the PC (As I don’t own a PS4), but never got around doing so, not even after getting the HDMI adapter for free. After that I had a couple of months the original Vive from work, and since nov 2019 I have my Vive Pro, which I complemented 2 years ago with the Wireless module, which is why I really never want to go back to wired VR.

Well, my first forte into VR was in the arcade hall with the original dactyl nightmare in 91, had some books on creating your own VR headset back (but never created one as it was still too expensive) and my first VR headset is (as I still own it) actually the Forte VFX-1 (bought it in 96), also bought a second hand CyberMAXX in 97 but that was more like watching through icecubes), and had the Vuzix VR920, my next unit was the DK2 which I never actually used as 5 minutes using it made me really motion sick (which I never had with the vfx-1 as you could change everything, focus and ipd, but ofcourse it really was just much less FOV).

Yes I did wonder, so yet again you were completely wrong like many times.
